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About Traditional Art / Hobbyist Official Beta Tester Anna G. Scharer21/Female/United States Groups :iconorigami-insane: Origami-Insane
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I love you people and your art SO much! :dummy:

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I love you people and your art SO much! :la:

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Saving up for a few of these. I prefer wrapped canvas prints and would love to have many of them on my walls. :B

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May 17, 2015
12:03 am
Note: It's safe to assume that everything in this journal is not a scientific fact, but personal advice from an artistically opinionated person.

Somehow I wasn't able to word that title correctly. "Making the villain right." "How to make the bad guy agreeable." Ultimately what I mean is, "How to side with the villain and desire to see their victory." I'm not talking about the Megamind story where the villain turns into the hero and vice versa, no, I'm talking about justifying immoral actions. It's sort of a jumbled goal I'm having right now with my comic and maybe some other writers' curiosity has been piqued. The majority of this brainstorm is for my own organization but if you're interested then by all means don't click that dial.

I'm trying to make this mechanic perfect and realized that it's possible my biased love for the main character could undermine the story's logic. My story is called, "The Rise of Dr. Numbers" and it's basic premise is that a 24-year-old mathematician genius wants to "take over the world by any means." Simple villain motivation. I'm not spoiling absolutely everything when I say that she does so in the end. The earth comes into her total possession but I won't say how exactly. The point is, how do I justify the villain's actions and ending success? What could I possibly do to make world domination by an eccentric smart-ass feel satisfying?? Here are some options I thought up.

1. Make the surrounding world much worse by comparison. Make it deserve its impending doom.
This is the biggest and most logical option that I'm already in the process of developing. A couple details need to be fixed first.
I think I've mentioned this before: a universe within any work of fiction will always be fake. Any world that isn't ours will always have a level of fictional weight. Even if city in a fictional story is real, like "Seattle" for example, who lives there and what events take place are still moldable. You could also still bend small scale details like street names and building names. If you use a real location you will be expected to include a particular amount of physical detail of the real location. The only work in which a location is completely non-fictional is in a documentary or biography.

However, using a nonfictional location usually indicates that it's being used for a reason. If instead you made a city based on Seattle (culturally or aesthetically) and applied your own name, BOOM it's all yours! You can do whatever the hell you want with it. 
The Rise of Dr. Numbers takes place in "Cherryrim City," a massive scientific metropolis full of crime and a reeking dreary vibe. My idea was that if I made the city threatening and terrible enough, it would be a major relief to see it gone. However, the world isn't worth destroying over one city. It's not balanced enough so that relief won't exactly be won. How do I fix this?

- Well one, the characters never travel outside Cherryrim, making it seem as if that is their world. I was even considering in an establishing comic panel making the whole planet appear as if it's covered in city lights. However based on the nature of the story this would seem a little unrealistic, but still possible.
- Two, I could make the entirety of the world in a similar suffering condition. I constantly go back to thinking of the Noah's Ark story. If the human race really is displayed to be as hopeless and cruel as Numbers claims it is, she will be in the right (for the most part). This particular point brings me to my next idea.

2. Create a desire to see the other supporting characters dominated. Give them a suitable punishment.
Take the above point and replace "location" with "characters." I already know this will be less effective because the world probably isn't worth destroying over a few assholes. But they can reinforce the first point with their actions and words, expressing that their world is a cruel place and the characters are products of their cruel surroundings. As such, the villain could be perceived as a lesser of two evils.

3. Make the villain even more likable the right way.
Don't misinterpret this; even if a villain is likable it doesn't make their evil any more right. I know this is a very difficult concept and goes against all character karma. That is, the character in the wrong gets consequences and the one in the right gets rewards; it's the basic yin yang of story telling and the same goes here.

However, the nature of my story is dark. The reader is introduced into a world of neutrality while being exposed to Dr. Numbers' eccentric behavior right away. This makes it seem like she's pure evil. When it seems she's just an ill-tempered scientist, more and more of the world's conditions are revealed until it's full hopelessness is exposed to the reader. With this technique, I'm trying to push the character from the gutter to the spotlight, perhaps showing that she's not senselessly evil after all in an "I told you so" sort of way...

4. Show the positive effects and seal a promising future.
...Because Dr. Numbers doesn't want the world out of pure greed, insanity, evil, or what have you. In "The Rise of Dr. Numbers" she expresses her fascination with science, math, and the universe as a whole very clearly a few times. She is simply impatient and upset at the humans of the world for being intentionally cruel, thick, and unwise. If the facts (or very convincing opinions) are there, her reasoning is very clear when she wants to change the course of human history for the better in a simple and peaceful "reset" sort of mind set. In the end she makes it clear that a utopia of some kind will be in the works for god knows how long.

There is one very important thing that factors into her character throughout the story and that is the display of trust she puts in people. Which is none obviously. The two supporting characters who assist her throughout become very important to her development. They give her compassion and respect despite her abrasiveness and it's only until the end Numbers realizes that because of them, not all people are untrustworthy. Imagine that without these two reasonable supporting characters to give the mood a breath of fresh air within the city's nastiness, Dr. Numbers would most likely lose her mind and go too far in addition to learning little from her situations.

Honestly, sometimes I forget this is supposed to be a sci-fi comedy. Just think, Noah's Ark.
Dr. Numbers Taxes Pinup by LunarSpoon 

This is an unexpected story of optimism for the smart people and I look forward to finishing it someday. It's in it's fetal stage at the moment.

  • Mood: Hysterical
  • Listening to: Wir sind helden
  • Reading: Understanding Comics/Scott McCloud
  • Playing: SSB3DS
  • Eating: Grahams?
  • Drinking: Coffee *-*

Logic an artist should never forget

Wed May 13, 2015, 7:19 PM
Note: It's safe to assume that everything in this journal is not a scientific fact, but personal advice from an artistically opinionated person.

Your work is in your hands and only you can make it as perfect as possible even though perfect will never be possible.
If your best is really your best, it will always turn out somehow.

Do research and study.
Experience is gained through practice and knowledge is gained through research.
They are completely different things.

Never shun your outdated work.
That doesn't necessarily require you to be proud of it.
Whether you realize it or not, everything you have created is a cent in an experience jar.
Taking out those cents won't make the jar any fuller.
Everything has meaning and deserves an amount of respect no matter how terrible it's become.

You can't please everyone all the time.
Attempting to do this will result in pleasing no one including yourself.
In fact, do just that: aim to please yourself.
Imagine sitting in the seat where your audience will sit and work to your satisfaction.
If you're completely satisfied then someone else is bound to be.

An artist's worst fear is having no impact.
The scale is up to you.
Do you care whether you interest a single individual or an entire generation?
You decide when and where the effort is worth it.

People don't change, we only drastically change the world surrounding us.
The mind works the way it always has and actively seeks perfection.
The artist's curse is that only they can see their tiny mistakes within all the victories.
You will never see your work through the refreshed pure eyes of a stranger.
Nevertheless trust that it can be made lovingly and experienced with such victory.


Subject to additional thoughts!

  • Mood: High
  • Listening to: Seal
  • Reading: The Tao of Pooh
  • Watching: TheMysteriousMrEnter
  • Playing: SSB3DS
  • Drinking: Beer @w@

deviantID

LunarSpoon
Anna G. Scharer
Artist | Hobbyist | Traditional Art
United States
Disclaimer: I can and will make anything and everything!

Hello! My name is Anna Scharer, art name LunarSpoon. I am 21, a comic artist/storywriter, and a severe optimist. I have been drawing and writing creatively for a very long time and am mostly self taught. However I always look forward to learning more techniques and improving every single day. I'm a traditionalist who loves using ink and dip pens to get my work done.

Currently my heart and mind are set on making a graphic novel called, "The Rise of Dr. Numbers," a sci-fi dark humor story about geniuses ruling the world through science, philosophy, and real mental conditions. When that's finished, I have four other beloved stories to create, no joke (unless I come up with more!!).
If you have any questions about me or any of my work, please feel free to send me a message or email and I will be glad to talk!
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A thing I edited!



How do you like your eggs?? 

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:iconkibalover028:
kibalover028 Featured By Owner 19 hours ago  Student Writer
Thankyou for joining:iconlove-writing: I hope you enjoy our group:)
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Racefan2464 Featured By Owner May 1, 2015
Happy birthday :)
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Phillipzu Featured By Owner May 1, 2015  Student Digital Artist
Hi there! Happy birthday! :la: 
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PerspectiveZero Featured By Owner Mar 24, 2015  Student Artist
Thank you for the :llama: !!!
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RavenLionHeart Featured By Owner Mar 7, 2015  Hobbyist General Artist
Thank you soooo much for the badge~! I hope you have a wonderful day! Hatsune Miku-13 (Wink and Heart) 
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Gvs-13 Featured By Owner Jan 19, 2015  Student Digital Artist
Thanks for the fav! :D
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Siobhan68 Featured By Owner Dec 15, 2014  Professional General Artist
Thanks for the favourite, the support is much appreciated :heart:
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kohlsen Featured By Owner Nov 9, 2014
.......thanks for the faves ! ! ! ! ......... .---- - -
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TarmaHartley Featured By Owner Oct 8, 2014  Hobbyist Writer
Thank you very much for the :llama:! :)

I hope that you have a marvelous day! :icongrin--plz:

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nesumimi Featured By Owner Sep 24, 2014
thanks for the llamaOops! Nod 
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sjdl Featured By Owner Jun 24, 2014
Thank you so much for the llama, have a nice day!
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Just4Cheri Featured By Owner Jun 17, 2014  Hobbyist General Artist
Thank you for my llama. I will love him and hug him and call him George Llama jump 
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RossiniCrezyel Featured By Owner May 28, 2014  Hobbyist Traditional Artist
Hello there!  Meow La 

 :iconrikkavplz: Thank you so much for the llama! Heart

Heart I really appreciate it!  :meowlove: 

 Free Avatar - CupTardCake  Have a nice day!  :meowlove: 
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Kittykatt0707 Featured By Owner May 27, 2014
Thanks for the Llama badge :D
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megagirlahnna-exe Featured By Owner May 26, 2014
Thanks for llama
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Tmntluver2013 Featured By Owner May 25, 2014  Student Traditional Artist
Thanks for the llama!
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awestphal Featured By Owner May 24, 2014  Hobbyist Traditional Artist
thanks for the llama
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Ke11en Featured By Owner May 24, 2014  Hobbyist General Artist
thx for the llama!!
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FeatheryFlight Featured By Owner May 23, 2014  Hobbyist General Artist
Thanks for the llama!
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